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Something very special
is happening

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in London's
world-famous Natural History Museum.

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The halls of this national
icon are usually deserted at night

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and eerily quiet.

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But for the next few weeks,

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they will be bustling with activity
as David Attenborough leads

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a team of pioneering 3D film-makers
on an exciting new project.

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It is just a dream of a set.

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It is certainly one of the reasons
why I thought up the idea

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in the first place.

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Pretty amazing feeling to have this
whole space to ourselves.

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The aim, to see
some of the magnificent,

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extinct creatures that now
rest in the halls of this museum

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as they were in life.

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The essence of this film
is way beyond what a normal

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documentary is, it is
much more towards a feature.

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A dramatic feature at that.

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CGI has reached a peak of
perfection.

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It simply looks real.

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These are extinct animals that David
is never going to get to see

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right here in one of his favourite
places,

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the Natural History Museum
in London.

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This project's drive
for scientific accuracy

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will call on natural history
experts from the museum

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and across the globe, helping
the cutting-edge team

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allow David to fulfil a dream,
to come

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face-to-face with extinct animals
that he has always wanted to meet.

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It is quite extraordinary,
the talent we have got here.

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'From cinematographers,
special effects team and we're going'

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to need this talent to get this
film to the level we want to make it.

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This project is pushing
the boundaries of 3D,

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high-resolution film-making
to the very edge...

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I'm just worried about
what the hell is doing it.

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..whilst pushing
David into the unfamiliar territory

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of working with animals
that aren't even there.

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881.

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It's a funny way to earn a living.

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It is a different Attenborough,
one you actually
haven't seen before,

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combined with the Attenborough
we all know.

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With such an ambitious
technical production,

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the stakes are higher than ever.

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Brilliant. Cut there.
Thank you very much.

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We can't allow these
kind of things to happen.

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GLASS SMASHES

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ANIMAL ROARS

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As evening falls, the crew
prepares for the first night's

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filming of David Attenborough's
Natural History Museum Alive.

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After months of planning,
now is the moment of truth.

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Around 15 nights of filming
are tightly scheduled in London's

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Natural History Museum.

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The crew is only able
to spring into action

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once the visitors have left for
the evening.

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And as David Attenborough
arrives on location,

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the team are already hard at work,
setting up for the first scene.

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For David,
it's the sixth 3D film

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that he and the team have created
together in the last four years.

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This latest project promises to be
the most ambitious yet.

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We wanted to bring animals in
the Natural History Museum to life.

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The notion is, of course,
that there's

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only one person in the museum
at night.

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So, if you're going to interact with
anybody, it will have to be with me.

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But we will have to see
whether it is convincing or not.

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The team's first test is to bring to
life one of the most famous

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extinct animals of all -

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the dodo.

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Once you have got the idea
that you are going to take

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advantage of 3D, the CGIs,
then you say,

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"OK, which are going to be the
interesting things to bring to life?"

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The ones that have a good story
to them are the ones that,

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by and large, are where
the museum got it wrong.

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And so one of the entertaining things
to do is to bring these

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animals to life in the light
of modern knowledge.

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To ensure that the dodo
is represented as accurately

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as possible, David and the team
are working in collaboration

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with museum expert Julian Hume
a specialist in extinct birds.

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The key thing to say is that
the position of this bone,

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this bone and this bone should have
been more upright.

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I have spent probably
the last 15 years trying to get

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across the fact that the dodo
was not this waddling, dumb animal.

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Although it was fearless of humans,
and could be killed quite easily.

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Its actual nature
was one of pure aggression.

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In the one from Savery,
it kind of drops down.

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It's hanging in an unnatural
position here.

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The museum experts were there
to validate what we said.

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If they didn't give it the OK,
then it didn't go in.

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The main hall is down there.
David's standing there.

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Every scene in the film is mapped
out in advance

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with storyboards which are then
roughly animated.

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The good thing about storyboards
is that you can nail

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as much as you possibly
can before you start shooting.

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Give me one from the side
and one from the back.

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We are spending
a lot of money on this.

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It is 3D
and there is a lot of CGI involved

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so if we get it all planned out
beforehand then we know

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exactly what we're doing on the day
and we don't need to worry too much.

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During production,
these animated storyboards

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are used as a blueprint
for each scene.

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In this case, showing how
a dodo will come to life

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and jump out from a painting
in the museum.

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Back on set, it is time to shoot
these storyboards for real.

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Take one.

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OK. Action.

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With over 60 years
of experience in broadcasting,

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delivering pieces to camera
is a skill which David has honed
to a fine art.

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Its feathers come from a goose.
Its feet were modelled on a turkey.

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It's beak, I suspect, is pasta.

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Excellent. Cut.

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While David has performed alongside
a vast range of wild animals,

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tonight he faces a fresh challenge.

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He must act opposite an animal
that is entirely invisible.

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The dodo. The dodo's round here
so your eyes start there.

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Onset, David must react as if the
dodo is right in front of him.

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Action.

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Ow!

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Hey.

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That's not very good,
I'll do it again.

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Ow!

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In fact, he's staring into
thin air.

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'Only later will the dodo
be added with computer graphics.'

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I'm not an actor, it's not my skill.

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So you do feel a bit
of a nana, really.

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When they say, "Look out, it's
attacking you! Look, horror."

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Argh! Ow!

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I just hope it will work.

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In fact, it may well have been
adapted to crushing stones.

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Not very good.

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It is incredibly tough.

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We are really lucky that David
is able to react

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to something that is invisible.
It is not really there.

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So no-one knows how big it was.
After tonight, who knows?

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Cut, Brilliant.

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Once David's performance's
in the can,

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it is up to the effects team to add
the dodo to the scene.

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Lead visual effects supervisor,
James Prosser,

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oversees all five animation studios
and ensures

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the close collaboration with the
scientific experts runs smoothly.

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It's anybody's guess what the true
colours of the dodo were like.

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There are various paintings which are
all contradictory.

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Some are light, some are dark.

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One of the best ones
is by an artist called Mansur.

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And it has quite a blackish head

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and areas of the body
were different colours.

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This could well be the best image
we have of the dodo

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showing the mature male, "I'm
incredibly aggressive, keep away."

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When the final graphics are added to
footage of David's performance,

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the scene takes on a magical life.

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What do you make of that?

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DAVID LAUGHS

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Ow!

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That is a very powerful beak.

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In fact, it may well have been
adapted for crushing shells

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and crustaceans,
for the sake of the calcium.

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It's now the early hours
of the morning deep in the museum.

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Making David's job even tougher

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is that he and the crew must shoot
the entire film at night.

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It is like going to Australia.

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I mean, your clock is changed

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and for the first two
or three days you have jet lag.

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The nocturnal lifestyle means
that the team must adjust

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to bizarre new rhythms including
sometimes eating lunch at 2AM.

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The trouble is you get very, very
small helpings.

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They only give you a quarter of that.

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It is the first
night of our shooting.

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We're supposed to think of it
as our first day of the shooting

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because it is a night-time shoot.

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We have been at it since eight
o'clock at night and it is now

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half past two.
So we're about to have lunch.

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I just spoke to David
and said, "Did you sleep well?"

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And he said he had written
30 letters today.

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He has had all sorts of letters
from various people.

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He has just been
at home writing.

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I don't know if he's actually
slept. He's full of beans. A legend.

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David encounters extraordinary
evidence of an extinct giant.

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It's a magical thing.
It's a great privilege.

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Getting a 30 foot crane in through
the front door proves a challenge.

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And the team battles
unpredictable technology.

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What the hell is doing it?

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A team of film-makers led by
David Attenborough,

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are shooting a groundbreaking new
film in the Natural History Museum.

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This evening, the crew is setting
up in the museum's grand
Central Hall.

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For David, this breathtaking
location is, itself, one of
the stars of the film.

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The great thing about this is,
in fact, it is modelled
on the cathedral.

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Owen, its founder, he wanted this
to be a cathedral to life
and to creation.

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It did occur to me standing on the
top floor of the museum of
the Central Hall,

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you've got this enormous, great
enclosed space which gives you
the sense of distance.

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It's an ideal playground
for computer-generated images to
waltz around the place.

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The only thing we've got to get
in here is shots of David walking.

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To show off the grandeur of this
remarkable space,

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the team has devised a sequence
centring on archaeopteryx -

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evidence of a link between
the dinosaurs and the birds.

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It was an animal which was
plainly a reptile,

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because it had a long,
bony jaw with teeth in it,

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and birds don't have teeth,
but this thing had feathers,

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so it was an intermediate
between reptiles and birds.

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So as we see that skeleton start to
assemble as it flies out of
the slab,

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what we first notice is how
dinosaur-like it really is,

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until the very last minute
when the feathers appear.

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So it gives us a really nice
idea of how we go from an animal
that is essentially a small

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meat-eating dinosaur to a bird
in one very visually nice segment.

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Once archaeopteryx has fully
formed, viewers will finally see it

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jump from the gallery and take
flight into the vast hall.

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The man charged with lighting
these dramatic spaces

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is director of photography,
Tim Cragg.

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Today we're shooting the opening
piece to the film.

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As you can see behind me it's
a remarkably, amazing architecture.

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I wanted to create a magical space -

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a place that, certainly as a child,
you can imagine strange things
happening in the shadows.

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Tonight's scene will present Tim
with the biggest lighting

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I will also need another light,
we can work in closer.

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As you can imagine, lighting
a space like this is a huge number,

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so to the human eye it looks very
light but we need to throw
a lot of light

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for it to register and pick up.

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With so much equipment,
including a giant crane arm being
transported into the museum

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using a specially built ramp,
even the smallest setback can spell
potential disaster.

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This epic scene simply won't work
without the crane.

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Shall we give ourselves a time
limit? We've had a huge problem.

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The lift has been broken.

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So we are two hours late
loading our equipment today.

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So I'm hoping in the next hour,
suddenly the lights are up

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and I can start to make it
look beautiful.

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Eamon, let's get that 12 powered up
down there, please, on the lower
stand.

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Tip it back, there you go.
That's better, mate.

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Finally, the team is ready to shoot.

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Is everybody happy for a take? Yep.
OK. Let's roll camera.

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Action, David.

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This, some people might say, is
the most scientifically important

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and certainly the most valuable
specimen in the whole of the museum.

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But what kind of creature was
archaeopteryx when it was alive?

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When archaeopteryx is added to
the team's sweeping shots of
this epic interior,

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the result is a stunning celebration
of one of the world's most
spectacular buildings.

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DRAMATIC MUSIC PLAYS

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It's an amazing building.

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In terms of getting three-dimensional
pictures, it's just a dream of a set.

234
00:15:26,460 --> 00:15:29,860
And I hope we've exploited
it as such.

235
00:15:29,980 --> 00:15:33,900
It was certainly one of the reasons
why I thought up the idea
in the first place.

236
00:15:36,500 --> 00:15:39,420
While the main crew continue
shooting in the Central Hall,

237
00:15:39,540 --> 00:15:43,660
one member of the team finds himself
in a more isolated location...

238
00:15:43,780 --> 00:15:45,700
all by himself.

239
00:15:45,820 --> 00:15:48,900
Second unit cameraman
Rob Hollingworth

240
00:15:49,020 --> 00:15:52,220
is filming individual
shots of the museum's exhibits.

241
00:15:52,340 --> 00:15:56,060
They're specialised time-lapse
shots that can take hours.

242
00:15:56,180 --> 00:16:01,340
It's a role that gives him
plenty of time to savour the
museum's eerie atmosphere.

243
00:16:01,460 --> 00:16:04,860
There are amazing stories of
the museum being haunted.

244
00:16:08,220 --> 00:16:12,540
We're in this completely blacked
out room, with a little bit
of haunted light.

245
00:16:14,900 --> 00:16:19,020
Suddenly out of nowhere you have
these amazing sound effects of

246
00:16:19,140 --> 00:16:21,540
DINOSAUR SCREECHES

247
00:16:21,660 --> 00:16:23,060
It's quite something.

248
00:16:25,420 --> 00:16:29,300
Before long, Rob starts to wonder
whether the museum's ghosts

249
00:16:29,420 --> 00:16:32,260
might not be interfering
with his camera work.

250
00:16:32,380 --> 00:16:35,060
Things can go wrong,
and things do go wrong.

251
00:16:37,540 --> 00:16:41,100
I'm just more worried about what
the hell's doing it.

252
00:16:41,220 --> 00:16:44,500
The camera's running for, like,
an hour and then you play back
the shot,

253
00:16:44,620 --> 00:16:47,660
then look at it and you have
these ghostly apparitions.

254
00:16:49,260 --> 00:16:51,620
God, it's happened again.

255
00:16:51,740 --> 00:16:55,700
Could it be Rob has fallen foul
of the museum's ghostly residents?

256
00:16:57,100 --> 00:17:01,340
The lights change or the camera
suddenly has a weird shape
appearing in it.

257
00:17:01,460 --> 00:17:06,140
Like last night, I was looking
at this for ages and thinking,
"What on earth's gone wrong?"

258
00:17:08,500 --> 00:17:12,140
After careful examination of the
final time-lapse images,

259
00:17:12,260 --> 00:17:16,020
Rob decides there might just be
an all-too-human cause.

260
00:17:16,140 --> 00:17:18,780
You would have thought at three
o'clock in the morning,

261
00:17:18,900 --> 00:17:20,540
in a museum that you've got
control over,

262
00:17:20,660 --> 00:17:24,660
you wouldn't have people problems,
but we've had people problems.

263
00:17:24,780 --> 00:17:29,540
In order to prevent any more
crew members from accidentally
interfering with his lighting,

264
00:17:29,660 --> 00:17:32,660
Rob decides to take matters into
his own hands.

265
00:17:32,780 --> 00:17:36,420
We're instituting a guard outside
the room to stop any of these

266
00:17:36,540 --> 00:17:39,180
ghostly apparitions appearing
again in the picture.

267
00:17:39,300 --> 00:17:44,500
It's not exactly the most ripping of
jobs, really, but, you know,
needs must.

268
00:17:48,940 --> 00:17:52,260
While the crew sets up for
the next shot,

269
00:17:52,380 --> 00:17:57,180
David takes a chance to explore some
f the museum's hidden collection -

270
00:17:57,300 --> 00:18:01,620
specimens that are usually held
back from public display.

271
00:18:01,740 --> 00:18:04,220
For David, it is a chance to see
another side

272
00:18:04,340 --> 00:18:08,220
to a museum for which he's had
a lifelong connection.

273
00:18:08,340 --> 00:18:11,300
I've been coming here
since I was a boy of eight

274
00:18:11,420 --> 00:18:13,540
and it's one of the holy of holies.

275
00:18:13,660 --> 00:18:17,300
I mean, it's one of the great
places for natural history.

276
00:18:17,420 --> 00:18:23,780
Each time was of astonishment because
just looking at cases full of
electric blue butterflies

277
00:18:23,900 --> 00:18:27,780
is enough to impress a child,
or enough to impress me anyway.

278
00:18:27,900 --> 00:18:31,940
Just as David's tour is coming to
a close, he's offered the chance

279
00:18:32,060 --> 00:18:35,740
to handle one of the museum's most
treasured possessions of all.

280
00:18:35,860 --> 00:18:40,100
The claw of a moa, a giant
extinct bird from New Zealand,

281
00:18:40,220 --> 00:18:42,820
something David's always
wanted to see.

282
00:18:42,940 --> 00:18:47,780
This is an incredible, rare specimen
at least 600 years old

283
00:18:47,900 --> 00:18:51,140
and it can be so affected
by environmental conditions,

284
00:18:51,260 --> 00:18:54,260
bright lights, daylight,
humidity, that it

285
00:18:54,380 --> 00:18:57,460
cannot possibly go out on display,
not for any length of time

286
00:19:00,060 --> 00:19:04,500
Most of the extinct animals are bone,

287
00:19:04,620 --> 00:19:07,620
but in various particular
circumstances

288
00:19:07,740 --> 00:19:11,780
you can get the actual
tissues remain in

289
00:19:11,900 --> 00:19:16,140
a relatively unchanged way
except that they are
freeze-dried, as it were.

290
00:19:16,260 --> 00:19:21,060
There was the real thing.
The actual foot of the animal.

291
00:19:21,180 --> 00:19:24,660
In a cave environment, this thing
has dried out very slowly over time.

292
00:19:24,780 --> 00:19:27,820
It's a wonderful case of
desiccation that's left the flesh.

293
00:19:27,940 --> 00:19:31,740
David is given the opportunity to
hold this extraordinary

294
00:19:31,860 --> 00:19:34,060
object with his own hands.

295
00:19:44,660 --> 00:19:50,620
I've never seen the foot of a moa
before. Never had that.

296
00:19:50,740 --> 00:19:55,700
But it's a magical thing. And such
great privilege.

297
00:19:55,820 --> 00:19:57,540
Wonderful.

298
00:19:57,660 --> 00:20:00,580
With the claw once more behind
lock and key,

299
00:20:00,700 --> 00:20:05,460
David is ready to meet a complete
specimen of this extraordinary bird.

300
00:20:05,580 --> 00:20:07,540
And this will involve a major stunt.

301
00:20:09,820 --> 00:20:12,500
The team must make some
difficult decisions.

302
00:20:12,620 --> 00:20:14,220
We've got a moment of tension.

303
00:20:14,340 --> 00:20:17,500
And David meets what might just be
a modern-day monster.

304
00:20:17,620 --> 00:20:18,940
I'll get out of the way.

305
00:20:32,440 --> 00:20:35,600
In the Natural History Museum,
David Attenborough and the crew

306
00:20:35,720 --> 00:20:39,800
are preparing to film a sequence
about the moa, a giant extinct bird.

307
00:20:41,880 --> 00:20:45,960
The Maoris had sufficient knowledge
to have legends about these

308
00:20:46,080 --> 00:20:47,360
giant birds.

309
00:20:47,480 --> 00:20:51,200
And moa was like an ostrich
but it was probably the tallest bird

310
00:20:51,320 --> 00:20:54,920
that ever existed,
if it in fact walked upright.

311
00:20:55,040 --> 00:20:58,760
The key point with moas is that the
skeletons you see mounted everywhere

312
00:20:58,880 --> 00:21:01,280
want to make
them the tallest bird in the world,

313
00:21:01,400 --> 00:21:04,680
so they purposely put them as high
as they can, which wasn't the case.

314
00:21:04,800 --> 00:21:08,200
In fact moas...the plane of the body
was horizontal with the neck,

315
00:21:08,320 --> 00:21:11,320
dropping down, so it actually
walked along on a horizontal plane.

316
00:21:14,040 --> 00:21:17,400
Before restoring the animal
to its true posture, however,

317
00:21:17,520 --> 00:21:21,000
the team must first bring
the moa to life.

318
00:21:22,440 --> 00:21:24,880
To show the creature escaping from
its cabinet,

319
00:21:25,000 --> 00:21:27,880
the team have come up with
a dramatic solution.

320
00:21:28,000 --> 00:21:30,000
It will peck its way out.

321
00:21:31,440 --> 00:21:34,320
To create the most realistic effect
possible,

322
00:21:34,440 --> 00:21:36,560
glass made with computer graphics

323
00:21:36,680 --> 00:21:40,280
will be combined with real shots
of shattering sugar glass.

324
00:21:44,680 --> 00:21:46,640
To film the glass hitting the floor,

325
00:21:46,680 --> 00:21:49,920
the art department have built
an ingenious piece of equipment.

326
00:21:50,040 --> 00:21:52,720
This is designed to sort of
spring-release the glass.

327
00:21:52,840 --> 00:21:54,960
We're loading it all up now

328
00:21:55,080 --> 00:21:59,320
and what it's signifying is the moa
breaking out of its glass cage.

329
00:22:00,920 --> 00:22:02,200
Action.

330
00:22:08,200 --> 00:22:10,000
When the shots are cut together,

331
00:22:10,120 --> 00:22:15,560
the result is one of the film's most
electrifying moments.

332
00:22:15,680 --> 00:22:17,880
GLASS SMASHES

333
00:22:18,000 --> 00:22:20,600
MOA CRIES

334
00:22:29,240 --> 00:22:34,160
Getting the moa out of its case is
only the first test of the evening.

335
00:22:34,280 --> 00:22:36,320
MOA CRIES

336
00:22:39,120 --> 00:22:42,360
To film David's face-to-face
encounter with the bird, the team

337
00:22:42,480 --> 00:22:46,160
must draw on the unique talents
of art department member Boz.

338
00:22:49,560 --> 00:22:53,000
I'm about to be a moa interacting
with David Attenborough.

339
00:22:53,120 --> 00:22:55,760
It's mainly to give him
something to interact with.

340
00:22:55,880 --> 00:22:59,400
Obviously it won't be me on the day,
it will be a gigantic bird.

341
00:22:59,520 --> 00:23:02,880
It's to give him a good eye-line
to sort of know the movements.

342
00:23:04,240 --> 00:23:06,200
It's quite a surreal
part of the job,

343
00:23:06,320 --> 00:23:08,960
waving your hand
in David Attenborough's face.

344
00:23:10,160 --> 00:23:12,200
I hope I'm up to the challenge.

345
00:23:12,320 --> 00:23:14,600
Mark that, please. 280, take one.

346
00:23:21,160 --> 00:23:24,480
Yeah, me and David have got to know
each other in a professional way

347
00:23:24,600 --> 00:23:26,880
but I don't think I've said
much more than hello,

348
00:23:27,000 --> 00:23:29,760
so I think I really should
introduce myself at some point!

349
00:23:29,880 --> 00:23:32,760
In the finished cut,
Boz is painted out of the film

350
00:23:32,880 --> 00:23:34,880
and replaced with the moa.

351
00:23:36,360 --> 00:23:37,800
Cut. Brilliant.

352
00:23:37,920 --> 00:23:40,880
Nonetheless his work on set
is a vital aid to David

353
00:23:41,000 --> 00:23:44,400
in delivering yet another
pitch-perfect performance.

354
00:23:44,520 --> 00:23:50,600
So, was the giant moa the biggest
bird that has ever existed?

355
00:23:50,720 --> 00:23:55,760
Well, if it craned up its neck it was
almost certainly the tallest.

356
00:23:59,440 --> 00:24:02,240
DAVID CHUCKLES, MOA GOBBLES

357
00:24:04,840 --> 00:24:07,480
MOA CRIES

358
00:24:12,120 --> 00:24:15,760
The Natural History Museum contains
a huge variety of specimens,

359
00:24:15,880 --> 00:24:21,520
from extraordinary land animals to
dazzling airborne species.

360
00:24:23,520 --> 00:24:25,600
But when it comes to bringing
to life

361
00:24:25,720 --> 00:24:28,480
an ancient marine
animal like the ichthyosaur

362
00:24:28,600 --> 00:24:31,000
the team faces a major problem.

363
00:24:31,120 --> 00:24:33,680
How to show it swimming.

364
00:24:33,800 --> 00:24:37,360
Well, the ichthyosaurs, we very much
wanted to get them in, I did,

365
00:24:37,480 --> 00:24:40,280
because they're such
dramatic British fossils.

366
00:24:40,400 --> 00:24:43,800
And so important in the history
of palaeontology.

367
00:24:43,920 --> 00:24:46,360
But of course they're seagoing
animals.

368
00:24:46,480 --> 00:24:49,800
Now, that makes a problem -
how do you get the sea in here?

369
00:24:49,920 --> 00:24:52,720
Representing this challenging
animal, however,

370
00:24:52,840 --> 00:24:56,000
is crucial for David's desire to
explore an astonishing

371
00:24:56,120 --> 00:25:00,760
scientific phenomenon -
convergent evolution.

372
00:25:00,880 --> 00:25:04,000
It's a nice fun sequence
watching the ichthyosaur and dolphin

373
00:25:04,120 --> 00:25:05,720
racing around the central hall.

374
00:25:05,840 --> 00:25:08,840
You can see, superficially, that
they're very similar in terms of

375
00:25:08,960 --> 00:25:12,200
their overall proportions but
if we look more closely we'll see

376
00:25:12,320 --> 00:25:15,120
those differences that betray their
very different ancestries.

377
00:25:15,240 --> 00:25:16,720
Dolphins from mammals,

378
00:25:16,840 --> 00:25:20,200
who tend to flex their back
up and down when they run,

379
00:25:20,320 --> 00:25:23,680
ichthyosaurs from reptiles, that
tend to wiggle from side to side.

380
00:25:26,880 --> 00:25:29,520
Determined to bring David's
vision to life,

381
00:25:29,640 --> 00:25:32,960
the team experiments with some
outlandish concept art.

382
00:25:33,080 --> 00:25:36,960
We thought about the business of
actually filling the hall with water.

383
00:25:38,640 --> 00:25:42,120
But that seemed
sort of slightly dotty, really.

384
00:25:42,240 --> 00:25:45,160
Now, should we leave the museum

385
00:25:45,280 --> 00:25:48,200
and find a device which would
take us out into the sea?

386
00:25:49,800 --> 00:25:52,760
But the general feeling of the team
was that there was

387
00:25:52,880 --> 00:25:57,240
a kind of unity to all these
things happening in this one space.

388
00:25:57,360 --> 00:26:01,840
After months of discussion, the team
finally pushes for a bold solution.

389
00:26:01,960 --> 00:26:05,080
What we're about to film here is
a sequence that actually

390
00:26:05,200 --> 00:26:06,960
we've gone back and forwards on.

391
00:26:07,080 --> 00:26:09,720
We've now got rather a nice way
of doing it, which is

392
00:26:09,840 --> 00:26:13,000
to take the idea of, there is a sort
of concept of the water there

393
00:26:13,120 --> 00:26:14,520
without real water being there.

394
00:26:14,640 --> 00:26:18,160
I think it is going to work, the CGI
team think it's going to work.

395
00:26:18,280 --> 00:26:22,160
David's certainly looking over
the shoulder, saying, well,
I'm not sure it's going to work.

396
00:26:22,280 --> 00:26:24,840
We've got a moment of tension.

397
00:26:25,000 --> 00:26:28,200
Showing the animals swimming through
pure air

398
00:26:28,320 --> 00:26:30,680
is a potentially risky decision.

399
00:26:30,800 --> 00:26:32,960
At this stage not even
David can be certain

400
00:26:33,080 --> 00:26:36,560
whether this ambitious
visual concept will work.

401
00:26:36,680 --> 00:26:39,360
For example, I was asking
about the surface of the water.

402
00:26:39,480 --> 00:26:41,440
What are we going to do about
the surface?

403
00:26:41,560 --> 00:26:44,480
The texture, yeah. If it's going to
leap, how is it going to splash?

404
00:26:44,600 --> 00:26:47,400
If you haven't got the surface,
how will you splash?

405
00:26:47,520 --> 00:26:49,800
This is one of those scenes
which is suck it and see.

406
00:26:49,920 --> 00:26:52,400
We're going to see when we do it
whether we think it's going to work

407
00:26:52,520 --> 00:26:54,440
and if we don't we'll find
another way of doing it.

408
00:26:54,560 --> 00:26:57,720
But those things you've got to
go for because if you get them right

409
00:26:57,840 --> 00:26:59,800
that's where the magic
really happens.

410
00:26:59,920 --> 00:27:02,200
410, take one.

411
00:27:02,320 --> 00:27:03,560
Action, David.

412
00:27:05,080 --> 00:27:08,120
In the finished scene it's
the use of subtle effects

413
00:27:08,240 --> 00:27:12,400
and sound that provide an ingenious
solution to David's concerns.

414
00:27:15,440 --> 00:27:19,800
They put a splash in here and there
and then they put the sound, too,

415
00:27:19,920 --> 00:27:23,440
of the water,
so I think it's going to work.

416
00:27:30,160 --> 00:27:33,520
When it comes to the final
competition, the bold simplicity

417
00:27:33,640 --> 00:27:37,720
of this technique lends the scene
a magical air of pure enchantment.

418
00:27:44,280 --> 00:27:47,920
All the animals that David
meets on his journey are extinct.

419
00:27:49,120 --> 00:27:53,840
There's one, however, where matters
might not be so black and white.

420
00:27:53,960 --> 00:27:57,640
Tonight we're doing gigantopithecus,
which is a giant ape.

421
00:27:57,760 --> 00:28:00,600
Some people even think it could have
been the Abominable Snowman.

422
00:28:02,120 --> 00:28:05,200
And I think... David's always been
interested in the whole myth

423
00:28:05,320 --> 00:28:08,760
and so it's one that he really
did want to do.

424
00:28:08,880 --> 00:28:11,880
When it comes to working out what
this animal might have

425
00:28:12,000 --> 00:28:14,360
looked like,
the team doesn't have much to go on.

426
00:28:14,480 --> 00:28:16,960
Let's do the introduction to
the molar tooth.

427
00:28:17,080 --> 00:28:19,120
'There's a molar tooth,'

428
00:28:19,240 --> 00:28:22,960
but it is clearly a very
human-like molar tooth,

429
00:28:23,080 --> 00:28:26,320
and if you scale up from that molar
tooth to what the animal

430
00:28:26,440 --> 00:28:32,000
was like, it was a huge, apelike,
probably even hominid-like, creature

431
00:28:32,120 --> 00:28:36,000
that probably
stood about eight or nine feet tall.

432
00:28:36,120 --> 00:28:37,720
332, take one.

433
00:28:37,840 --> 00:28:39,480
Action, David.

434
00:28:39,600 --> 00:28:44,200
If this animal had a skull
in the same proportion size

435
00:28:44,320 --> 00:28:48,280
as a gorilla's, it would have
been this big.

436
00:28:48,400 --> 00:28:51,600
This was a true monster.

437
00:28:51,720 --> 00:28:54,880
Intriguingly, research
indicates that this monster

438
00:28:55,000 --> 00:28:56,560
may have stood on two legs.

439
00:28:58,280 --> 00:28:59,680
Animators on this project

440
00:28:59,800 --> 00:29:02,640
draw much of their inspiration from
modern animals

441
00:29:02,760 --> 00:29:05,760
and when gigantopithecus
animator Dave Bennett

442
00:29:05,880 --> 00:29:08,360
learns about the behaviour of one
particular gorilla

443
00:29:08,480 --> 00:29:10,800
he sets off on a vital
research trip.

444
00:29:12,480 --> 00:29:17,920
We've come to the Port Lympne Animal
Park today to research the gorillas.

445
00:29:18,040 --> 00:29:21,840
Mainly Ambam, who is a gorilla
that can stand upright.

446
00:29:24,120 --> 00:29:27,360
Ambam emerges from his den,

447
00:29:27,480 --> 00:29:30,360
but for now
remains firmly on all fours.

448
00:29:30,480 --> 00:29:35,320
Well, Ambam is one of a few gorillas
that can walk very upright.

449
00:29:35,440 --> 00:29:37,840
Unfortunately
he doesn't do it all the time,

450
00:29:37,960 --> 00:29:39,680
because he is a normal gorilla.

451
00:29:39,800 --> 00:29:42,040
It's something he does
as and when he wants

452
00:29:42,160 --> 00:29:45,560
and if he doesn't
feel like doing it he won't.

453
00:29:45,680 --> 00:29:47,960
All Dave can do is wait.

454
00:29:53,360 --> 00:29:55,440
It's a bit of a waiting game,

455
00:29:55,560 --> 00:29:58,240
because I'm not sure whether Ambam
is actually going to come out

456
00:29:58,360 --> 00:30:01,080
and perform for us, but...
yeah, we'll see.

457
00:30:04,320 --> 00:30:07,400
It seems the animator's trip
may be in vain.

458
00:30:13,480 --> 00:30:17,160
Finally, however, Dave's patience
is rewarded.

459
00:30:17,280 --> 00:30:19,960
Oh, wow, that's amazing.

460
00:30:20,080 --> 00:30:23,040
It almost looks like a man
in a suit.

461
00:30:26,360 --> 00:30:28,320
Brilliant.

462
00:30:29,960 --> 00:30:31,720
That's exactly what we need.

463
00:30:31,840 --> 00:30:35,160
He obviously feels quite
comfortable in that position.

464
00:30:35,280 --> 00:30:38,840
So, yeah, brilliant.
A good experience, for sure.

465
00:30:42,000 --> 00:30:43,440
Back at the studio,

466
00:30:43,560 --> 00:30:47,680
Dave animates his model to include
features of Ambam's movements.

467
00:30:49,080 --> 00:30:52,040
I think you'll probably
see a little bit of Ambam

468
00:30:52,160 --> 00:30:53,680
in the gigantopithecus,

469
00:30:53,800 --> 00:30:58,960
just in the way he transfers
the weight from one leg to another.

470
00:30:59,080 --> 00:31:03,760
He's got a lot of body mass that he
has to carry around on those legs,

471
00:31:03,880 --> 00:31:07,840
so it's inevitable that
he's going to sway onto each leg

472
00:31:07,960 --> 00:31:10,360
more so than a lightweight animal.

473
00:31:10,480 --> 00:31:14,840
So, yeah, that's definitely
reflected on the gigantopithecus

474
00:31:14,960 --> 00:31:16,400
and the design of it.

475
00:31:19,960 --> 00:31:24,640
So the likelihood is
that his arms were quite short

476
00:31:24,760 --> 00:31:27,960
and he walked upright,
he was bipedal.

477
00:31:30,960 --> 00:31:32,760
I'm going to get out of the way.

478
00:31:37,840 --> 00:31:40,920
GIGANTOPITHECUS GRUNTS

479
00:31:41,040 --> 00:31:44,480
As the nights roll on, they begin to
take their toll on the crew.

480
00:31:45,600 --> 00:31:48,320
I'm feeling tired, confused,
broken...

481
00:31:48,440 --> 00:31:50,680
And the team faces its biggest
challenge yet,

482
00:31:50,800 --> 00:31:53,600
with a last-minute change to
the film's epic finale.

483
00:31:53,720 --> 00:31:55,640
The problem is we're
running out of time.

484
00:32:07,120 --> 00:32:09,760
David is filming
in the Natural History Museum,

485
00:32:09,880 --> 00:32:12,960
where extinct animals
are coming to life.

486
00:32:13,080 --> 00:32:16,200
Not all the animals he meets
on his journey are friendly.

487
00:32:17,280 --> 00:32:20,920
One of the most sinister creatures
he encounters is gigantophis,

488
00:32:21,040 --> 00:32:23,400
a giant prehistoric snake.

489
00:32:23,520 --> 00:32:27,320
While planning the scene, David's
clear that there's one particular

490
00:32:27,440 --> 00:32:31,400
element of the animal's behaviour
that he wants to highlight.

491
00:32:31,520 --> 00:32:33,560
How it killed its prey.

492
00:32:33,680 --> 00:32:34,960
One of the key things

493
00:32:35,080 --> 00:32:37,680
is whether they think it's a
constrictor or whether it's a poi...

494
00:32:37,800 --> 00:32:40,120
And I think it's a constrictor.
It's a constrictor, yeah.

495
00:32:40,240 --> 00:32:42,080
So we should be saying
python or something.

496
00:32:42,200 --> 00:32:45,440
I mean, those of us watching,
kids or anybody else, will think,

497
00:32:45,560 --> 00:32:48,480
are we supposed to be worrying about
it suddenly going to wallop us

498
00:32:48,600 --> 00:32:51,520
with a lethal injection of poison
or if it's going to strangle us.

499
00:32:51,640 --> 00:32:53,440
That's the sort of thing
we want to know.

500
00:32:53,560 --> 00:32:57,880
Gigantophis is going to be slowly
slithering over this balcony
up here.

501
00:32:58,000 --> 00:33:00,720
To bring alive this creature's
predatory powers,

502
00:33:00,840 --> 00:33:03,840
the team devises a sequence
in which the snake will attack

503
00:33:03,960 --> 00:33:07,000
the model of an animal
that's in the museum.

504
00:33:07,120 --> 00:33:10,320
Camera, set and...action.

505
00:33:11,680 --> 00:33:15,400
To create the impression of a snake
winding round its victim,

506
00:33:15,520 --> 00:33:18,440
the art department must slowly
rotate the model.

507
00:33:18,560 --> 00:33:22,120
'There were a couple of things in
that sequence that were challenging.

508
00:33:22,240 --> 00:33:25,600
'The museum were a little bit
unsure about us doing anything.'

509
00:33:25,720 --> 00:33:27,800
You know, it was a tricky one
to get right.

510
00:33:27,920 --> 00:33:30,880
They were practising for sort of
45 minutes beforehand

511
00:33:31,000 --> 00:33:34,440
to get that rotation
sort of believable.

512
00:33:34,560 --> 00:33:39,080
The finished scene brings alive
the formidable power of an animal

513
00:33:39,200 --> 00:33:41,760
that in its time would have
been a true monster.

514
00:33:57,560 --> 00:34:03,080
I wonder if he realises that his
dinner tonight is a fibreglass model.

515
00:34:05,400 --> 00:34:08,840
Until now, David has been performing
alone with the crew,

516
00:34:08,960 --> 00:34:12,120
reacting to creatures that
aren't really there.

517
00:34:12,240 --> 00:34:15,600
But tonight is the busiest
night of the shoot.

518
00:34:15,720 --> 00:34:19,400
In the film he gains access to
the museum by hiding from the guard

519
00:34:19,520 --> 00:34:22,960
while visitors make their way out
at closing time.

520
00:34:23,080 --> 00:34:26,640
As this is the opening of the film,
and sets up the whole premise

521
00:34:26,760 --> 00:34:30,040
of David's magical night,
it's important to get it right.

522
00:34:30,160 --> 00:34:32,320
We're filming the scenes where
members of the public

523
00:34:32,440 --> 00:34:35,160
are first leaving the museum at the
end of the day as David comes in,

524
00:34:35,280 --> 00:34:38,640
and we're also shooting the scenes
where the members of the public

525
00:34:38,760 --> 00:34:41,880
are coming back in in the
morning and David's sneaking away.

526
00:34:42,000 --> 00:34:44,120
So it's both ends of the film.

527
00:34:44,240 --> 00:34:47,560
Working with extras is always
difficult in terms of coordination.

528
00:34:47,680 --> 00:34:50,640
We have a first and second AD and
lots of runners to try and wrangle

529
00:34:50,800 --> 00:34:54,840
everybody to make the museum feel
as full and as natural as possible.

530
00:34:59,080 --> 00:35:01,120
My wife and four-year-old daughter

531
00:35:01,240 --> 00:35:05,920
and baby son have come along tonight
to help fill out the scenes.

532
00:35:10,120 --> 00:35:13,080
And really nice also for them
to appear in the film

533
00:35:13,200 --> 00:35:15,320
and to see what
I do during the night.

534
00:35:15,440 --> 00:35:19,280
It's been an exhausting evening
working with a full museum.

535
00:35:19,400 --> 00:35:24,080
After weeks of filming nights, the
crew are finally feeling the strain.

536
00:35:24,200 --> 00:35:27,120
There is a worry that there are
difficult scenes ahead.

537
00:35:27,240 --> 00:35:29,720
Can they keep the energy up
for the final push?

538
00:35:30,960 --> 00:35:34,280
Getting used to these nights is
taking its toll.

539
00:35:34,400 --> 00:35:37,080
The hours are fine, you just work
your daylight hours but at night,

540
00:35:37,200 --> 00:35:39,960
but it means you're
sleeping during the day,

541
00:35:40,080 --> 00:35:43,240
which means you never see the sun,
so you just don't see daylight.

542
00:35:43,360 --> 00:35:49,120
I'm feeling tired, confused,
broken...er...optimistic.

543
00:35:50,520 --> 00:35:53,000
Erm...confused...

544
00:35:54,160 --> 00:35:58,040
Don't know what time it is, don't
know what day of the week it is,

545
00:35:58,160 --> 00:36:00,040
don't know what shoot day it is.

546
00:36:00,160 --> 00:36:04,040
I think we need a whip,
someone just to...wake people up.

547
00:36:07,880 --> 00:36:10,320
We sometimes forget, I think,
as we're all

548
00:36:10,440 --> 00:36:13,840
trying to do these very complicated
sequences with everybody,

549
00:36:13,960 --> 00:36:16,960
how tiring it is for David.

550
00:36:17,080 --> 00:36:21,960
I'll be off to home in about another
couple of hours, I dare say.

551
00:36:22,080 --> 00:36:24,720
I mean,
I just have to sort of plod on.

552
00:36:24,840 --> 00:36:27,440
Work all night and sleep all day,
at least some of it.

553
00:36:27,560 --> 00:36:31,280
But everyone, especially David,
must be fully rested for tomorrow,

554
00:36:31,400 --> 00:36:35,680
as they will be tackling the most
complicated sequence of
the whole film.

555
00:36:41,680 --> 00:36:44,120
It's the final night of the shoot.

556
00:36:44,240 --> 00:36:47,080
Tonight the team must bring to life
the largest of all

557
00:36:47,200 --> 00:36:50,240
the animals in the film - Dippy.

558
00:36:50,360 --> 00:36:52,400
The cast of a diplodocus,

559
00:36:52,520 --> 00:36:56,080
a giant dinosaur skeleton
in the Central Hall.

560
00:36:56,200 --> 00:37:00,280
When I came down here as a kid,
I wanted to see a dinosaur.

561
00:37:00,400 --> 00:37:04,360
There it was, and then I read on the
label that it was actually plaster,

562
00:37:04,480 --> 00:37:06,360
it wasn't a real dinosaur at all.

563
00:37:06,480 --> 00:37:09,520
But it's still the biggest dinosaur
that's ever been dug up

564
00:37:09,640 --> 00:37:13,960
and it's very famous, so it makes it
fair enough for a climax, really.

565
00:37:16,120 --> 00:37:20,040
At the climax of the scene, David
wants to feed Dippy plant leaves.

566
00:37:21,280 --> 00:37:23,920
Not just that, he wants to
show off one of Dippy's

567
00:37:24,040 --> 00:37:25,480
most remarkable talents.

568
00:37:26,880 --> 00:37:29,920
The ability to reach the highest
branches by not just

569
00:37:30,040 --> 00:37:33,320
stretching up her neck
but standing up on her hind legs.

570
00:37:37,720 --> 00:37:40,880
Any time we have any interaction
with a CG animal, it's difficult,

571
00:37:41,000 --> 00:37:44,640
because you've got to imagine
the animal, you've got to
get the pulling of the fern.

572
00:37:44,760 --> 00:37:49,000
We haven't done it yet,
but that's going to be difficult.
It's always time-consuming.

573
00:37:49,120 --> 00:37:52,320
What we're doing here as much
as possible is cheating to see

574
00:37:52,440 --> 00:37:55,880
if we can get the tug
of a dinosaur's jaw.

575
00:37:56,000 --> 00:37:59,040
Once again it falls to
art department's Boz to play

576
00:37:59,160 --> 00:38:01,200
the role of the star animal.

577
00:38:01,320 --> 00:38:04,360
So, Harry, can you hold that out
and tight, please?

578
00:38:04,480 --> 00:38:06,360
I'm being a makeshift diplodocus.

579
00:38:06,480 --> 00:38:09,520
All I'm doing is just
creating a little tug

580
00:38:09,640 --> 00:38:12,840
so that then CGI can add some
extra fern leaves

581
00:38:12,960 --> 00:38:16,720
and it will simulate the diplodocus
eating from his hand.

582
00:38:18,960 --> 00:38:22,200
After hours of setup,
the team is finally ready to shoot.

583
00:38:22,320 --> 00:38:23,920
Action, David!

584
00:38:24,040 --> 00:38:29,280
It seems quite possible that Dippy
was able to rear up on her hind legs.

585
00:38:29,400 --> 00:38:32,920
Come on, Dippy. Breakfast. Cut.

586
00:38:33,040 --> 00:38:34,600
That was brilliant.

587
00:38:34,720 --> 00:38:38,280
If we could get a little bit more
looking all around the place.
Thanks.

588
00:38:38,400 --> 00:38:40,640
227, take one.

589
00:38:40,760 --> 00:38:41,920
Action, David.

590
00:38:42,040 --> 00:38:44,560
To rear up on her hind legs and...

591
00:38:45,960 --> 00:38:48,680
Sorry, I'm going to do this again.

592
00:38:48,800 --> 00:38:52,120
Keep your eyes down this sort
of area, because Dippy will be here.

593
00:38:52,240 --> 00:38:53,920
Yes.

594
00:38:54,040 --> 00:38:56,040
224, take two.

595
00:38:56,160 --> 00:39:00,240
By rearing on her hind legs.
Let's see if I can tempt her.

596
00:39:00,360 --> 00:39:01,760
Come on, Dippy.

597
00:39:01,880 --> 00:39:04,520
Cut. If you look at that,
that should be about right.

598
00:39:04,640 --> 00:39:07,880
Well, I'm just listening, or...
She trumpets, and it's a..."Huuhh!"

599
00:39:08,000 --> 00:39:13,080
Having seen some big animals in time,
I mean, rhinoceroses and giraffes

600
00:39:13,200 --> 00:39:16,720
and one thing and another, I can
imagine, I hope, what they were like.

601
00:39:16,840 --> 00:39:18,880
Action, David!

602
00:39:19,000 --> 00:39:21,360
Come on, Dippy. Breakfast.

603
00:39:23,440 --> 00:39:25,440
Enough?

604
00:39:25,560 --> 00:39:27,320
That's it.

605
00:39:27,440 --> 00:39:28,800
Cut. Brilliant.

606
00:39:28,920 --> 00:39:30,760
The scene is in the bag.

607
00:39:30,880 --> 00:39:33,320
But with only a few hours of filming
to go

608
00:39:33,440 --> 00:39:37,160
David suddenly sees the opportunity
for a more spectacular ending.

609
00:39:37,280 --> 00:39:41,440
Dippy being fed by David
from the very top of the museum.

610
00:39:43,160 --> 00:39:46,880
All the dimensions worked out
and we saw that actually,

611
00:39:47,000 --> 00:39:49,560
just close to the bridge,
which is at the far end,

612
00:39:49,680 --> 00:39:54,000
if I stood there, Dippy would just
reach up and...

613
00:39:54,120 --> 00:39:57,520
Just rear up on its hind legs
and just be able to get it.

614
00:39:57,640 --> 00:40:01,440
It seems that Dippy could reach that
high if pushed to the limit.

615
00:40:01,560 --> 00:40:04,840
The CGI team finds the best way
to make it work.

616
00:40:06,960 --> 00:40:09,440
Reshooting this feeding scene
from this high point

617
00:40:09,560 --> 00:40:12,680
will certainly make for
an impressive climax for the film.

618
00:40:12,800 --> 00:40:16,160
The problem, however, is that the
sun is already beginning to rise,

619
00:40:16,280 --> 00:40:18,240
which will flood
the museum with light.

620
00:40:18,360 --> 00:40:20,760
The diplodocus sequence is
probably the most important

621
00:40:20,880 --> 00:40:24,560
sequence of the film. I know David's
very keen on redoing it.

622
00:40:24,680 --> 00:40:28,480
Our problem is we're running out of
time, really, in our schedule.

623
00:40:28,600 --> 00:40:31,040
But we'll do it,
and I think it will be fantastic,

624
00:40:31,160 --> 00:40:33,440
but we are very tight on time.

625
00:40:33,560 --> 00:40:35,000
Action, David.

626
00:40:36,120 --> 00:40:38,040
As daylight eventually creeps in,

627
00:40:38,160 --> 00:40:41,840
the team finally get the shots
they need to create what will be

628
00:40:41,960 --> 00:40:44,880
a truly magical sequence
and fitting end to the film.

629
00:40:46,960 --> 00:40:48,360
Come on, Dippy.

630
00:40:48,480 --> 00:40:50,320
Breakfast. Come on.

631
00:41:05,720 --> 00:41:08,200
Cut. Brilliant. Excellent.

632
00:41:08,320 --> 00:41:09,800
The team has done it.

633
00:41:09,920 --> 00:41:13,720
Thanks very much, that's the day's
wrap on David Attenborough!

634
00:41:15,920 --> 00:41:18,280
Thank you, gentlemen,
thanks, one and all.

635
00:41:18,400 --> 00:41:21,520
After weeks of gruelling nights
they finally have the shots

636
00:41:21,640 --> 00:41:24,360
they need to complete the film.

637
00:41:24,480 --> 00:41:26,760
It's been a successful shoot.

638
00:41:26,880 --> 00:41:28,520
For the team, however,

639
00:41:28,640 --> 00:41:31,600
there's still a sense of
anticipation as to what comes next.

640
00:41:31,720 --> 00:41:33,880
Right now it feels like a huge
sense of achievement

641
00:41:34,000 --> 00:41:36,560
but it is just the tip
of the iceberg, as it were.

642
00:41:36,680 --> 00:41:38,480
This is just the beginning,

643
00:41:38,600 --> 00:41:42,280
in the sense that we have
a lot of CGI creatures to build,

644
00:41:42,400 --> 00:41:44,960
a lot of plates to composite them
into.

645
00:41:45,080 --> 00:41:48,040
There's a lot of work to do
in the remaining few months.

646
00:41:49,460 --> 00:41:52,260
Painstaking attention to detail is
required

647
00:41:52,380 --> 00:41:54,340
to recreate such photorealism.

648
00:41:55,740 --> 00:41:59,540
And three months later David visits
the studios to get his first

649
00:41:59,660 --> 00:42:01,900
glimpse of these computer graphics.

650
00:42:04,040 --> 00:42:07,040
For him and the team,
it's an anxious moment.

651
00:42:07,160 --> 00:42:08,680
It's time to discover

652
00:42:08,800 --> 00:42:13,920
whether they've finally succeeded
in bringing David's vision to life.

653
00:42:14,040 --> 00:42:16,720
DAVID LAUGHS

654
00:42:16,840 --> 00:42:21,360
I know exactly how he feels.
Oh, that's terrific.

655
00:42:21,480 --> 00:42:24,200
Oh, I like that, the movement
of the hand.

656
00:42:26,240 --> 00:42:31,440
It is so immaculate
and so completely believable.

657
00:42:35,280 --> 00:42:38,120
God, I just... I mean, it's amazing.

658
00:42:48,120 --> 00:42:50,120
Oh, that's great.

659
00:42:50,240 --> 00:42:53,320
CGI has reached a peak of perfection.

660
00:42:53,440 --> 00:42:56,680
And some of the people
responsible for reaching that peak,

661
00:42:56,800 --> 00:42:59,680
they are involved in this project.

662
00:42:59,800 --> 00:43:04,200
It doesn't look Disney-ish, I mean,
it doesn't look like a cartoon.

663
00:43:04,320 --> 00:43:06,320
It simply looks real.

